XNA Grid

I have been experimenting with the XNA library and have been making a geometry style grid to use in a game. The grid is made of nodes that use Hooke’s law. Below is a video showing some basic pulses on the grid and how they interact.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s