Been a while since I have worked with 3DSMAX, or done much drawing. So I designed this guy here, he is sort of a character i designed to populate multiple npcs in a location. By giving them different faces or fabrics for there body.
Modeled him into 3DS max and set up a good rig. Decided to customly construct the bone structure so i could add some bones into his ears. Turned out pretty well, might have some use for this at some point.
Also designed this hay enemy, came out a slightly creepy, could be really fun to model and rig.