Hex World Experimenting

I’ve came up with an idea for a game after playing Legend of Zelda A Link Between Worlds and messing around with the sand rod. The sand rod is an item that can force sand to rise and form into platforms to walk on. What I want to do is create an entire world based on this concept.

What I have been experimenting with is a form of world consisting of hexagon shaped tiles that can shift up and down to form new terrain or create visual effects, such as craters or waves.

Here are some early concept videos of the kind of effects I could make.


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s