Hex World Experimenting

I’ve came up with an idea for a game after playing Legend of Zelda A Link Between Worlds and messing around with the sand rod. The sand rod is an item that can force sand to rise and form into platforms to walk on. What I want to do is create an entire world based on this concept.

What I have been experimenting with is a form of world consisting of hexagon shaped tiles that can shift up and down to form new terrain or create visual effects, such as craters or waves.

Here are some early concept videos of the kind of effects I could make.

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