Hex World World Shifting

I’ve needed to create some better systems to manage world shifting in the game. And have managed to do so with a system that buries all the back ground code made to communicate with the world manager in an abstract world shifter class object.

Here is a video showing 3 kinds of world shifters I have made with this system. The first is a sphere shifter, second a volume shifter,  and the third is a pulse shifter.

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