Control Scheme

none of this is set in stone.

A – Jump
B – Pickup/throw (holding item)
X-attack/item interact (holding item)
Y – interact

RB-store/ pull out item/open item inventory(hold)

LT – lock orientation
RT – ability

dpadup – map display
dpaddown – inventory quick swap

dpadR – rotate camera right
dpadL – rotate camera left